Hi, im trying to connect data to some pc stats in dash studio and some of data from "SystemInfosProvider" are "NULL". Some are showing correct data. What can be the issue?Β
Is this thread also for requests?
@dividerule Hi. I suggest the following
- Make sure Simhub is up to date: https://www.simhubdash.com/download-2/
- Reinstall/update the dash pack with this version : https://drive.google.com/u/0/uc?id=1t3sBW0hvSw4hhzN89Tdo01uP92AOoLDN&export=download
- And resetting the iRacing plugin settings by deleting this file:
C:\Program Files (x86)\SimHub\PluginsData\Common\IRacingExtraProperties.GeneralSettings.json
And its backups (IRacingExtraProperties.GeneralSettings_bX.json) if your have any in
C:\Program Files (x86)\SimHub\PluginsData\Common\_Backups
If the error still occurs be zip and share this folder:
C:\Program Files (x86)\SimHub\Logs
Hi, im trying to connect data to some pc stats in dash studio and some of data from "SystemInfosProvider" are "NULL". Some are showing correct data. What can be the issue?Β
Hi, it depends on what info provider you are using.
You can read about them here:
https://github.com/SHWotever/SimHub/wiki/System-informations
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@dividerule Hi, I found and fixed a couple of errors when joining as spectator.
Here is the updated plugin.
I am using the Iracing settings to "show all cars" but the relative sometimes is lost, for example, im running 6th and the relative dashboard show i'm 9th. There's any other settings i can use to solve this? This happen mostly on multiclass (IMSA).
@frankalexandre Hi, that's odd. I haven't seen this before.
Note that by default the plugin shows 'live' positions, unlike game, which update positions when crossing the finish. In case this caused confusion.
This can be changed in the plugin settings.
In some cases towing cars would jump 1 lap ahead as they are teleported in the pit. But this should not impact the live positions anymore as I "freeze" them where towed from until they rejoin.
Regarding iRacing, the important setting are:
- Max cars to 63, in the graphic settings
- And the largest bandwidth settings in your account profile (on the web page)
This should make the game push as much data as it can, as long as the server load allows for it.
I hope this helps.
@frankalexandre Hi, that's odd. I haven't seen this before.
Note that by default the plugin shows 'live' positions, unlike game, which update positions when crossing the finish. In case this caused confusion.
This can be changed in the plugin settings.
In some cases towing cars would jump 1 lap ahead as they are teleported in the pit. But this should not impact the live positions anymore as I "freeze" them where towed from until they rejoin.
Regarding iRacing, the important setting are:
- Max cars to 63, in the graphic settings
- And the largest bandwidth settings in your account profile (on the web page)
This should make the game push as much data as it can, as long as the server load allows for it.
I hope this helps.
Β
Thanks, i already have max 63 cars, will try the website settings, i thought it was not used anymore.
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hello, why iradar dots don't move? I see them appearing in the right position but they don't go up and down. It's also always on in the screen even when I'm not near other cars
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Solved! it was enough to activate the plugins.
thank's for your job
Hello, Romain.
I try to find the number of completed laps in the SLB, but i can't.
Is there any reason ?
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I'm having a bug where the fuel calculation on many faced dash doesn't work anymore.Β
Did a new windows 11 install lately and that is when I noticed it stopped working,Β my old windows 10 it worked flawlessly.
@romainrob I wonder if it would be possible to add a layer in the Track Map with corner numbers of the track? Would be very helpful, I think π
HI Rob,
Just wondering if possible to modify your 1.2.9. iRACING - FUEL - TEMPS - PIT OPTIONS β SPLASH, what I'm hoping for is the LAPS OF FUEL have the ability to colour change based on the following rules?
Green if LOF> Total Remaining Laps using Maximum Fuel ConsumptionΒ
Orange if LOF< TRL using MAX Fuel Con & LOF>TRL using Minimum Fuel Consumption
Red if LOF<TRL using Min Fuel Con
This would be a great visual aid in knowing whether you need to fuel save to make it to the end or if you definitely have to pit at any stage.
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or if anyone has the know how to right the code for this would be greatly appreciated.