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The Ultimate ETS2 Dashboard V1.1

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(@uncle-eric)
New Member
Joined: 6 months ago
Posts: 2
 

Love the dash, I would love to use it with ATS as well as ETS, I run both and would love commonality between the two.

Is there an easy way to adapt this to Imperial/ATS from metric measurements?

TIA

Uncle Eric


   
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PLANET_XYZ
(@planet_xyz)
Eminent Member
Joined: 9 months ago
Posts: 16
Topic starter  

@uncle-eric 
I'd need to work that out, so far it's only made for ETS2 but I do have plans to make it ATS friendly or release a separate one for ATS, just very busy with my actual career at the moment sadly


   
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(@uncle-eric)
New Member
Joined: 6 months ago
Posts: 2
 

@planet_xyz , thanks for the feedback.  I look forward to future developments.

 

Uncle Eric


   
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PLANET_XYZ
(@planet_xyz)
Eminent Member
Joined: 9 months ago
Posts: 16
Topic starter  

Just a headsup; I'm still alive, I got my private/career stuff sorted out now and I will continue working on the dashboard more actively again; I made a change of plans, which is releasing the real time ETE and ETA feature kinda like early access, functional up to 1000km because I can't find the time to make test drives above 1000km, I don't quite know how I'll handle that in the future, if at all, but I really wanna make a functional release with this feature as good as I can get it with the spare time I have for this project. But, of course, life is first, so I'll release the feature a little restricted functionality. I aim to release it this year still. 

I'll see if and which other changes I can ship as well, but this will definitely be part of it. 

Toodaloo, PLANET_XYZ


   
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PLANET_XYZ
(@planet_xyz)
Eminent Member
Joined: 9 months ago
Posts: 16
Topic starter  

The time has come, after some troublesome real life things, I finally found some time to make the next update ready!

 

V1.1: Real time ETA / ETE Update!

Boring background info:

After some experimenting and the realization that this will be rough to completely finish, I decided, that I will release a sort of early access / beta release of this. What does this mean? 

Up to 1000 km I have now tested values and found some, that are the most accurate results for my tests. Of course, just as in real life, this value can differ for your experience based on how you drive, what cargo you have, how the traffic is etc. My conditions for these tests were simply; no traffic, time recorded was the pure driving distance; I kept the speed limiter on, 90km/h was top speed where possible; traffic lights were ignored, stop signs were ignored and I avoided toll gates as good as I could. Cargo was always 20t of apples on a Curtainsider. 

I tested 200km, 400km, 600km, 800km and 1000km multiple times with different multipliers until I was satisfied. Beyond 1000km the same multiplier as with 1000km is used, so I cannot guarantee the accuracy beyond that and since I can't make multiple multi-thousand KM runs at the time, I am now releasing this update in this state. I don't know how I'll make the rest work, if at all, but it won't be forgotten. 

 

So, now that the boring background stuff is out of the way, what does this update actually change?

New Features:

  • Dashboard now shows more accurate real time ETA and ETE (times may still be inaccurate, many factors play into the accuracy, but better than before; feature is only well supported up to 1000km distance due to limited resources on my end (it's hard to have multiple multi-thousand KM runs just to find good values when there is also a real life to live)) 

  • ETE and ETA in game (as well as real time) now also let you know if your delivery runs more than the current day / a day (timer displays +1d / +2d if time is over 24h or 48h respectively)

  • Fines are now shown on the dashboard including reason and fine amount

 

Download the update here:

Download Ultimate ETS2 Dashboard


   
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(@axeblokie)
New Member
Joined: 2 weeks ago
Posts: 2
 

I'm absolutely loving this dashboard!

However.. I play in the UK, everything is imperial on our roads, the game is set to MPH and Miles, but the dash is KPH and Kilometers.

I have managed to find the settings in the json files to display the correct speed, but that's all. The Roundels etc all still show the Kmh values. What am I missing?

This post was modified 2 weeks ago by axeblokie

   
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PLANET_XYZ
(@planet_xyz)
Eminent Member
Joined: 9 months ago
Posts: 16
Topic starter  

@axeblokie Thank you for your Feedback!

Unfortunately, I have not yet implemented a way to make this work but I have it on my list of to-do's! 

 

If you really want to edit the entire thing for your own use, it would be a pain but possible; you'd need to edit all the data properties on the dashboard; the roundels are hardcoded though, you'd need to edit all that by hand. If you wanna we can get into contact and I can help you out, but it's a lot of work

Toodaloo, PLANET_XYZ


   
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(@axeblokie)
New Member
Joined: 2 weeks ago
Posts: 2
 

@planet_xyz 

I've managed to find all the other KPH references in the various JSON files that SimHub generates for the dash.

Some were Kmh and others were seemingly Kph, replacing all the found values with Mph did the job.

The Roundells now show the speed limits in Mph, along other velocity references.

Just the distance to find now, but I doubt that will be hard to fathom now I've got a better understanding of how SimHub pulls the values.

This post was modified 1 week ago by axeblokie

   
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