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10/01/2023 12:40 pm
Good day Team, I trust you are well.
I have built a sim rig that uses Arduino, motor controllers, and pneumatic pistons, all controlled by sim hub. It works great so far however, the piston that pushes the rig up ( to simulate acceleration) is "jittery".
I Am assuming this is because the acceleration is being dipped for each gear shift. I played around with the settings, but it still bounces the rig unnecessarily.
Is it possible to create a custom effect using the acceleration of the vehicle without the gear shift, so that the piston can go up smoothly?
I tried to click on "add custom effect", but I then get stuck with the stuff that says " syntax functions" etc
Game is F1 2021
Kind regards