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Richard Burns Rally ShakeIT slip/lock effects has some shortcomings

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(@peder2tm)
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Joined: 4 years ago
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Hi,

I am running 4 channels of bass shakers, one for each corner and have set them to vibrate on slip/lock. I am using the latest version RSF (Hungarian) mod with NGP6,  richard burns rally.

The slip/lock works fine, but there are a few caveats that I think are bugs in the calculation of the slip/lock.

First thing is that using the handbrake and therefore locking the rear wheels does not trigger slip/lock at all.

Another thing is, when locking the wheels completely with the foot brake the slip/lock effect only triggers for about 2 seconds, even though the wheels are still locked and sliding in the game. I think maybe the effect stops triggering because the motor stalls.

I am not sure if it is possible to see the math behind the slip/lock trigger, so I can see what is going on.


   
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