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Simagic haptics output

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(@oldgamergazza)
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Joined: 11 months ago
Posts: 2
Topic starter  

I'm using Simagic haptics with the simagic board, when I press test I get a good output but in game I get a much lower output, even at 100%?


   
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(@xalias-axel)
New Member
Joined: 10 months ago
Posts: 1
 

I have the same issue, but only with the Wheels lock option, all others are working fine. Are you in the same situation ? You can try the rpm option, you will realize immediatly if it is the case.

I play rFactor2 by the way.

To be more precise, when I click test, there is a false box signal of amplitude 1, and the motor outputs 100% of force. When I brake 100% at the end of a straight line and hear the wheels lock, I see I have a U shaped signal reaching 1 as well, but the motor’s vibrations are almost imperceptible.

This is only the case for the wheels lock option. It happens no matter how I tweak the lock sensitivity, and the response curve.

This post was modified 10 months ago by Xalias axel

   
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(@patrock)
New Member
Joined: 8 months ago
Posts: 1
 

I have the same Issue. In ACC everything works fine. As soon as i enter the Car in iRacing the Break shaker does only react by about 4-5% (when i press test). As soon as i leave the car (doesn't matter which car) the shaker works as expected when i press test.

Does anyone have a idea ??


   
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(@xaero-zero)
New Member
Joined: 7 months ago
Posts: 1
 

Having same issue with Simagic Haptics...

Also have same issue with BST-1 under the seat and all this started few updates earlier with BST-1, just got Simagics so can't tell.

If someone found workaround or fix, please let know


   
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(@macmanluke)
New Member
Joined: 5 months ago
Posts: 1
 

Iv noticed the same thing, also feels like there is about a 1 second delay from say ABS activating and the pedal vibrating (eg comparing to dash lights in GT3/GT4 cars)


   
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(@knuffiboer)
New Member
Joined: 5 months ago
Posts: 1
 

Same problem here. Output in SimHub seems to be limited, SimPro is really strong, but the difference to SimHub ist huge. The little graph is only showing a peak at 50%, not changing when adjusting the strength of the effects.


   
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(@7hund3r)
Eminent Member
Joined: 3 years ago
Posts: 13
 

How is the haptic different from the Rumble motor?


   
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(@orthojoe)
New Member
Joined: 4 months ago
Posts: 2
 

Same problem as well.  Simpro doesn't give you the option for wheel lock, only simhub does.  The feedback is barely noticeable even with the settings turned up.  Hoping for a solution.


   
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(@f1senna)
New Member
Joined: 2 months ago
Posts: 1
 

Posted by: @oldgamergazza

I'm using Simagic haptics with the simagic board, when I press test I get a good output but in game I get a much lower output, even at 100%?

Same issues. Does anyone have a solution?

 


   
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(@gavina)
New Member
Joined: 2 days ago
Posts: 1
 

I’m having this issue with Simagic Haptics. I have 2, one on the brake and one on the accelerator. In iRacing I have TC and wheel slip assigned to the accelerator and Wheel Lock and ABS assigned to the brake. 

All the effects work and are strong except wheel lock. It seems to vibrate a little bit when the wheels first lock, but then disappears. Even if I set it to output at 100% immediately it is still very weak and then off, even as I’m sliding down the road with all 4 wheels locked.

I have the vibrate option turned off in iRacing so I know it’s not that. I’m sure that this was working correctly when I first got the haptics and setup Simhub but it could just have been ABS as I was driving GT4s a lot at the time.

Could it just be that iRacing doesn’t support wheel lock output properly?


   
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