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14/10/2024 1:25 pm
When I switch to an other game, or exit from Simhub, the Simhub freeze for a few minutes. I can break the freeze by disconnecting the arduinos. I think the problem is with the serial display, but I don't use Vocore anymore.
I have 3 arduino uno (5x 7segments, a 20x4 LCD, an 8x8 matrix, 128x Led, 2x wind, a tacho) and a pro micro (64x Led, 4x rotary, 20x button).
See my dashboard at my website...
12:10:02.201 INFO Stopping plugin SimHub.Plugins.OutputPlugins.GraphicalDash.GraphicalDashPlugin 12:10:02.201 INFO Plugin end SimHub.Plugins.OutputPlugins.GraphicalDash.GraphicalDashPlugin took 0.000s 12:10:02.201 INFO Stopping plugin SimHub.Plugins.Web.WebPlugin 12:10:02.201 INFO Plugin end SimHub.Plugins.Web.WebPlugin took 0.000s 12:10:17.068 INFO [WatchDog] Abnormal Inactivity detected 12:10:18.076 INFO [WatchDog] Stacks dump : ManagedThreadId: 1, Name: N/A, OSThreadId: 10524, Thread: IsAlive: True, IsBackground: False System.Threading.SynchronizationContext.WaitHelper(IntPtr[], Boolean, Int32) System.Windows.Threading.DispatcherSynchronizationContext.Wait(IntPtr[], Boolean, Int32) System.Threading.SynchronizationContext.InvokeWaitMethodHelper(System.Threading.SynchronizationContext, IntPtr[], Boolean, Int32) System.Threading.Thread.JoinInternal(Int32) SimHub.Plugins.PluginManager.End(Boolean) SimHubWPF.MainWindow+<ChangeGame>d__37.MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[[SimHubWPF.MainWindow+<ChangeGame>d__37, SimHubWPF]](<ChangeGame>d__37 ByRef) SimHubWPF.MainWindow.ChangeGame(SimHub.Plugins.SupportedGameManager, System.Action`1<System.String>) SimHubWPF.MainWindow+<>c__DisplayClass36_0+<<ChangeGame>b__0>d.MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[[SimHubWPF.MainWindow+<>c__DisplayClass36_0+<<ChangeGame>b__0>d, SimHubWPF]](<<ChangeGame>b__0>d ByRef) SimHubWPF.MainWindow+<>c__DisplayClass36_0.<ChangeGame>b__0() SimHub.Plugins.UI.SHMetroWindow+<WithLayer>d__16.MoveNext() System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.InvokeMoveNext(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Runtime.CompilerServices.AsyncMethodBuilderCore+MoveNextRunner.Run() System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation+<>c.<.cctor>b__8_0(System.Object) System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) System.Windows.Threading.DispatcherOperation.InvokeImpl() System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object) MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object) System.Windows.Threading.DispatcherOperation.Invoke() System.Windows.Threading.Dispatcher.ProcessQueue() System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef) System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) System.Windows.Application.RunDispatcher(System.Object) System.Windows.Application.RunInternal(System.Windows.Window) System.Windows.Application.Run(System.Windows.Window) 꺲.꺲.Main() ManagedThreadId: 8, Name: N/A, OSThreadId: 10052, Thread: IsAlive: True, IsBackground: True DomainBoundILStubClass.IL_STUB_PInvoke(System.Runtime.Remoting.Channels.Ipc.PipeHandle, System.Threading.Overlapped) System.Runtime.Remoting.Channels.Ipc.IpcPort.WaitForConnect() System.Runtime.Remoting.Channels.Ipc.IpcServerChannel.Listen() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 12, Name: SerialScanThread, OSThreadId: 5940, Thread: IsAlive: True, IsBackground: False System.Threading.Thread.SleepInternal(Int32) System.Threading.Thread.Sleep(Int32) SerialDash.ComportScanner.<DetectComPortCore>b__31_0() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 14, Name: N/A, OSThreadId: 4484, Thread: IsAlive: True, IsBackground: True DomainNeutralILStubClass.IL_STUB_PInvoke(IntPtr) Microsoft.Win32.SafeHandles.SafeFileHandle.ReleaseHandle() System.Runtime.InteropServices.SafeHandle.InternalDispose() System.Runtime.InteropServices.SafeHandle.Dispose(Boolean) System.IO.Ports.SerialStream.Dispose(Boolean) System.IO.Stream.Close() System.IO.Ports.SerialPort.Dispose(Boolean) System.IO.Ports.SHSerialPort.Dispose(Boolean) System.IO.Ports.SHSerialPort.Close() SerialDash.SerialDashController.End() SerialDash.MultipleSerialDashController+<>c__DisplayClass89_0.<End>b__1() System.Threading.Tasks.Task.InnerInvoke() System.Threading.Tasks.Task.Execute() System.Threading.Tasks.Task.ExecutionContextCallback(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef) System.Threading.Tasks.Task.ExecuteEntry(Boolean) System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue.Dispatch() System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() ManagedThreadId: 21, Name: N/A, OSThreadId: 9044, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() System.Management.MTAHelper.WorkerThread() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 28, Name: KestrelThread, OSThreadId: 22348, Thread: IsAlive: True, IsBackground: False System.Threading.Monitor.ObjWait(Boolean, Int32, System.Object) System.Threading.Monitor.Wait(System.Object, Int32, Boolean) System.Threading.Monitor.Wait(System.Object, Int32) System.Threading.ManualResetEventSlim.Wait(Int32, System.Threading.CancellationToken) System.Threading.Tasks.Task.SpinThenBlockingWait(Int32, System.Threading.CancellationToken) System.Threading.Tasks.Task.InternalWait(Int32, System.Threading.CancellationToken) System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task) Microsoft.AspNetCore.Hosting.WebHostExtensions.Run(Microsoft.AspNetCore.Hosting.IWebHost) SimHub.Plugins.Web.KestrelStartup.RunWebHost(Int32) SimHub.Plugins.Web.KestrelStartup+<>c__DisplayClass5_0.<Start>b__0() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 31, Name: N/A, OSThreadId: 4576, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() SerialDash.MultipleArduinoWorker.WorkerLoop() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 32, Name: N/A, OSThreadId: 21760, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() SerialDash.MultipleArduinoWorker.WorkerLoop() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 33, Name: N/A, OSThreadId: 16772, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() SerialDash.MultipleArduinoWorker.WorkerLoop() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 34, Name: N/A, OSThreadId: 7736, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() SerialDash.MultipleArduinoWorker.WorkerLoop() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 35, Name: N/A, OSThreadId: 21408, Thread: IsAlive: True, IsBackground: True DomainBoundILStubClass.IL_STUB_PInvoke(Microsoft.Win32.SafeHandles.SafeFileHandle, DCB ByRef) System.IO.Ports.SerialStream.set_DtrEnable(Boolean) System.IO.Ports.SerialPort.set_DtrEnable(Boolean) SerialDash.SerialDashController.End() SerialDash.MultipleSerialDashController+<>c__DisplayClass89_0.<End>b__1() System.Threading.Tasks.Task.InnerInvoke() System.Threading.Tasks.Task.Execute() System.Threading.Tasks.Task.ExecutionContextCallback(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef) System.Threading.Tasks.Task.ExecuteEntry(Boolean) System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() System.Threading.ThreadPoolWorkQueue.Dispatch() System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() ManagedThreadId: 51, Name: N/A, OSThreadId: 8384, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() System.IO.Ports.SerialStream+EventLoopRunner.WaitForCommEvent() System.IO.Ports.SerialStream+EventLoopRunner.SafelyWaitForCommEvent() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 52, Name: N/A, OSThreadId: 1132, Thread: IsAlive: True, IsBackground: False System.Threading.WaitHandle.WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean) System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle, Int64, Boolean, Boolean) System.Threading.WaitHandle.WaitOne(Int32, Boolean) System.Threading.WaitHandle.WaitOne() System.IO.Ports.SerialStream.EndRead(System.IAsyncResult) System.IO.Ports.SerialStream.ReadByte(Int32) System.IO.Ports.SerialStream.ReadByte() System.IO.Ports.SerialPort.ReadByte() ArqSerialLib.ArqSerial.ReadIncomingData() ArqSerialLib.ArqSerial.<Open>b__100_0() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 45, Name: N/A, OSThreadId: 21344, Thread: IsAlive: True, IsBackground: True System.Threading.WaitHandle.WaitMultiple(System.Threading.WaitHandle[], Int32, Boolean, Boolean) System.Threading.WaitHandle.WaitAny(System.Threading.WaitHandle[], Int32, Boolean) System.Net.TimerThread.ThreadProc() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() ManagedThreadId: 13, Name: N/A, OSThreadId: 20584, Thread: IsAlive: True, IsBackground: False System.Threading.Monitor.ObjWait(Boolean, Int32, System.Object) System.Threading.Monitor.Wait(System.Object, Int32, Boolean) System.Threading.Monitor.Wait(System.Object, Int32) System.Threading.ManualResetEventSlim.Wait(Int32, System.Threading.CancellationToken) System.Threading.Tasks.Task.WaitAllBlockingCore(System.Collections.Generic.List`1<System.Threading.Tasks.Task>, Int32, System.Threading.CancellationToken) System.Threading.Tasks.Task.WaitAll(System.Threading.Tasks.Task[], Int32, System.Threading.CancellationToken) SerialDash.MultipleSerialDashController.End() SimHub.Plugins.OutputPlugins.Dash.SerialDashPlugin.End(SimHub.Plugins.PluginManager) SimHub.Plugins.PluginManager.EndPlugin(Boolean, SimHub.Plugins.IPlugin) SimHub.Plugins.PluginManager+<>c__DisplayClass218_1.<End>b__4() System.Threading.ThreadHelper.ThreadStart_Context(System.Object) System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) System.Threading.ThreadHelper.ThreadStart() 12:13:02.487 INFO Plugin end SimHub.Plugins.OutputPlugins.Dash.SerialDashPlugin took 180.453s 12:13:02.488 INFO Stopped all plugins
This topic was modified 2 months ago 3 times by Jules