Hi,
This is my layout:
-PS4pro F1 2019
-pc laptop asus
-simhub licensed
-USBD480 (lcdinfo)
-arduino micro ledbar
-arduino uno with adafr... for motors( 2 fans and 2 rumble motors).
There is more lags...
Is there a config. to become more fast or I missing anythings?
thx in advance.
Hi !
Here are a few checks :
- Make sure game telemetry is set to 60hz :
Since you run the game on a console
- Try to reboot your router, sometimes it may become unstable over time, and a fresh boot can solve a lot of mysteries
- Try to disable your firewall temporarily (some firewalls are known to cause latency issue, Microsoft defender is not known for that, this applies mostly to 3rd party firewalls.
- If you are using wifi :
- Make sure your wifi is not conflicting with neighbourhood ... in these times of lockdown wifi can be suffering a lot due to unusual neighbourhood activity
- Avoid any torrents downloads or similar on your computer, this consumes lot of wifi bandwidth. And make sure wifi network is not overall overloaded
- Try wired network to make sure wifi is not the problem.
Nicolas
thx so much Nicolas( for ur stunning job too!), so today i noted that when game is not running, fps are ever 25 ,27 max.
This laptop has 4gb ram ; the old one has 8gb . The new win10 (2018 ) and the old one win7 (2011) have the same settings and this last always to 60,61(sometimes) fps.
could be a ram dirlfference?
this morning i retry to play with my USBD480 and micro in old laptop and everything works !
The new without any udp recived and any devices(arduino etc.) run in 25-26....
I don’t know. I tried before ur suggests to disable firewalls and i use on both the 4G thatering by my iphoneX as ever did .
No one except myself on this network w/o my psw.
thx a lot again, with this sw i discover a new world ( pc apart )
cheers,
Giampaolo (Coron virus Italy)😉
And this is the half car.....
Do you have the log files ? Indeed falling to 25~30 fps is not normal, moreover with the game not running on the actual computer. I don't think ram is related 😉
The logs are stored in C:\Program Files (x86)\SimHub\logs
Wonderful rig ! wish I had enough space 😀
Nicolas (Corona Virus France 😉 )
Hi Nicolas and Thx;
In Attached Files the last logs.
Thc in Advance.
Bye
I try to add manually:
[2020-04-08 14:01:01,712] INFO - Starting SimHub v6.9.7 (build time : 22/02/2020 10:50:39)
[2020-04-08 14:01:01,815] INFO - Administrator privileges : True
[2020-04-08 14:01:01,899] INFO - OS version : Microsoft Windows NT 10.0.18363.0, Windows 10.0.18363
[2020-04-08 14:01:01,899] INFO - License status : Licensed
[2020-04-08 14:01:01,899] INFO - Process priority : Above normal
[2020-04-08 14:01:19,733] INFO - (Re)Starting F12019 Game Manager and plugin manager
[2020-04-08 14:01:19,748] INFO - Creating Codemasters F1 2019 game manager (CodemastersReader.CodemastersF12019Manager)
[2020-04-08 14:01:19,983] INFO - F12019 game manager created
[2020-04-08 14:01:19,983] INFO - Setting listening UDP to 20777
[2020-04-08 14:01:20,092] INFO - Setting UDP forwarding port to 192.168.0.4:20777
[2020-04-08 14:01:20,139] INFO - Checking configuration status for F12019
[2020-04-08 14:01:20,170] INFO - Configuration status for F12019: GameNotDetected
[2020-04-08 14:01:20,170] INFO - Creating plugin manager with plugins : SerialDashPlugin, AudioControlPlugin, GraphicalDashPlugin, KeyboardEmulatorPlugin, GarySwallowDataPlugin, JoystickPlugin, ShakeITBSV3Plugin, ShakeITMotorsV3Plugin, LapHitoryPlugin
[2020-04-08 14:01:29,488] INFO - JoystickManager : Starting game controllers detection
[2020-04-08 14:01:29,503] INFO - JoystickManager : End of detection
[2020-04-08 14:01:30,175] INFO - Loading font list
[2020-04-08 14:01:34,683] INFO - Starting Arduino in Multiple USB mode, devices configured :
{"CustomProtocol":{"Expression":null},"deviceName":"led rgb con micro","deviceUniqueId":"fc12ed1a-c528-4303-8133-ebf9b9d90eb6","displayModules":0,"readButtons":true,"disabled":false,"RgbLeds":16,"Motors":0,"speedLevel":11}
{"CustomProtocol":{"Expression":null},"deviceName":"motori e ventole","deviceUniqueId":"94bfc1ef-daf9-4675-b11f-3198ab98f8b4","displayModules":0,"readButtons":true,"disabled":false,"RgbLeds":0,"Motors":8,"speedLevel":11}
[2020-04-08 14:01:34,886] INFO - Matrix custom font custommatrixfont8x8 loaded
[2020-04-08 14:01:36,089] INFO - Web suggested IP :192.168.0.14
[2020-04-08 14:01:37,042] INFO - Web font-faces up to date
[2020-04-08 14:01:37,042] INFO - Loading plugins controls
[2020-04-08 14:01:41,487] INFO - Font list loading successful
[2020-04-08 14:01:43,334] INFO - Game successfully loaded
[2020-04-08 14:01:49,401] INFO - [WatchDog] Stacks dump :
{
"1": [],
"2": [],
"3": [],
"4": [],
"5": [
null,
".IL_STUB_PInvoke",
null,
"System.Runtime.Remoting.Channels.Ipc.IpcPort.WaitForConnect",
"System.Runtime.Remoting.Channels.Ipc.IpcServerChannel.Listen",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"7": [
"System.Threading.WaitHandle.WaitMultiple",
"System.Threading.WaitHandle.WaitAny",
"System.Net.TimerThread.ThreadProc",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"8": [],
"9": [],
"10": [],
"11": [],
"12": [],
"13": [],
"14": [
null,
".IL_STUB_PInvoke",
null,
"System.Net.Sockets.Socket.ReceiveFrom",
"System.Net.Sockets.UdpClient.Receive",
"CodemastersReader.F12019.F12019TelemetryReader.FetchData",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"15": [
"System.Threading.WaitHandle.WaitOneNative",
"System.Threading.WaitHandle.InternalWaitOne",
"System.Threading.WaitHandle.WaitOne",
"System.Threading.WaitHandle.WaitOne",
"System.Management.MTAHelper.WorkerThread",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"18": [],
"17": [],
"16": [
"System.Threading.Thread.SleepInternal",
"System.Threading.Thread.Sleep",
"NAudio.CoreAudioApi.WasapiCapture.DoRecording",
"NAudio.CoreAudioApi.WasapiCapture.CaptureThread",
"NAudio.CoreAudioApi.WasapiCapture.<StartRecording>b__35_0",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"19": [],
"20": [
"System.Threading.Thread.SleepInternal",
"System.Threading.Thread.Sleep",
"SerialDash.ComportScanner+<>c.<DetectComPortCore>b__22_0",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"22": [],
"24": [
"System.Threading.Thread.SleepInternal",
"System.Threading.Thread.Sleep",
"SimHub.Plugins.InputPlugins.JoystickPlugin.<Init>b__20_1",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"23": [],
"21": [],
"25": [],
"26": [],
"27": [
null,
"System.Threading.Monitor.ObjWait",
"System.Threading.Monitor.Wait",
"System.Threading.Monitor.Wait",
"System.Threading.ManualResetEventSlim.Wait",
"System.Threading.Tasks.Task.SpinThenBlockingWait",
"System.Threading.Tasks.Task.InternalWait",
"System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification",
"Microsoft.AspNetCore.Hosting.WebHostExtensions.Run",
"SimHub.Plugins.Web.KestrelStartup.RunWebHost",
"SimHub.Plugins.Web.KestrelStartup+<>c__DisplayClass5_0.<Start>b__0",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
],
"28": [],
"29": [],
"30": [
"GarySwallow.PluginSdk.GarySwallowDataPlugin.DataUpdate",
"SimHub.Plugins.PluginManager.manager_DataUpdated",
"GameReaderCommon.DataUpdatedDelegate.Invoke",
"GameReaderCommon.GameManagerBase<System.__Canon,System.__Canon,System.__Canon>.SendDataUpdatedEvent",
"GameReaderCommon.GameManagerBase<System.__Canon,System.__Canon,System.__Canon>.PollLoop",
"GameReaderCommon.GameLoop.MainLoop",
"System.Threading.ThreadHelper.ThreadStart_Context",
"System.Threading.ExecutionContext.RunInternal",
"System.Threading.ExecutionContext.Run",
"System.Threading.ExecutionContext.Run",
"System.Threading.ThreadHelper.ThreadStart",
null,
null
]
}
[2020-04-08 14:01:49,401] INFO - [WatchDog] Abnormal Inactivity detected
[2020-04-08 14:01:49,401] INFO - Check main loop thread result :False
[2020-04-08 14:01:51,510] INFO - USBD480 : Found 0 display(s)
[2020-04-08 14:01:51,973] INFO - [WatchDog] Abnormal Inactivity recovered
Ah sorry, i was not clear enough, an interesting log would be after running the game and lag occurs. This log is after a fresh startup.
By the way to be sure before the test could you try to disable the Gary's plugin just to be sure to run on stock code?
Woow,
you Right!!!
I disabled Gary.... and now we are on 58-59,5....
thank you !
one question: what does it do?
What changes will i see? (Or what i will not see anymore)
@flight1 the Gary's plugin is an extension to drive it's own set of leaderboards and dashboards. If you don't use them you can disable it safely.