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16/10/2024 11:03 pm
Hi guys,
This is probably more a Wotever question...
An annoyance I'm facing while working on dashboards but more specifically on custom plugins is that while debugging, the only way I can reset the properties data is to restart the debugger, which mean to restart Simhub.
In the GameData class, since we have access to GameRunning, GamePaused, GameInMenu, GameReplay class members... would it not be possible to have a GameClosing member as well, which would reset the plugin properties data tp their default state?