[Motion] Adding Clu...
 
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[Motion] Adding Clutch bitepoint effect

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(@lorenz)
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Joined: 1 week ago
Posts: 1
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Heyho,

i love using simhub as my goto motion software and i think dedicated effects like abs, rumble strips and gearshifts make the motion experience much better.

It would be awesome to have an effect for the clutch bitepoint as well, represented as a curve of vibration on the rig.

Probably the effect should only be active if car is in gear "1" to avoid noise in other gear shifts.

 

What you think about something like that?

This topic was modified 1 week ago by Lorenz

   
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(@medioman-ita)
Active Member
Joined: 5 years ago
Posts: 4
 

Posted by: @lorenz

Heyho,

i love using simhub as my goto motion software and i think dedicated effects like abs, rumble strips and gearshifts make the motion experience much better.

It would be awesome to have an effect for the clutch bitepoint as well, represented as a curve of vibration on the rig.

Probably the effect should only be active if car is in gear "1" to avoid noise in other gear shifts.

 

What you think about something like that?

I was about to make the same request myself. As far as I am concerned, it is the only effect that is missing for haptic motors. In my opinion the effect should have the possibility to be activated for all gears if you use a car with an H gearbox, or only first and reverse gear if you use a car with a sequential gearbox. Have the possibility of having the right profile automatically activated according to the car being used (I have not yet seen if it is possible to do this at present).

 


   
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(@medioman-ita)
Active Member
Joined: 5 years ago
Posts: 4
 

One thing that needs to be fixed is the possibility that effects can only be enabled when using the pedal. Because at the moment the setting can be enabled but then no effect works even if you press the pedal. I enclose a picture to make it clearer which setting I am referring to.


   
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