Support for dual cl...
 
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Support for dual clutch with bite point

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(@leniek)
Active Member
Joined: 5 years ago
Posts: 4
Topic starter  

Hi i can see that there is planned axis support in controller remapper plugin, can we get ability to map two axis as one with key mappings to adjust proportions?

E.g. default Rz 100% Ry 0% = output axis 50%

After clicking bite point + button

Rz 100% Ry 0% = output axis 45%

Idealny this value should be stored per car in each game.

 

I will receive SF1000 wheel soon and can try to develop plugin for that, But i cannot find SDK documentation,  can You point me to it?


   
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(@nunoleitecastro)
New Member
Joined: 2 years ago
Posts: 1
 

Hi Leniek,

did you manage to get it working? the bite point for SF1000 on RF2?


   
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