Last seen: Nov 26, 2024
Hi ! This looks like EMI indeed, first step I would check is if the issue is software side by simply removing power from your wind box, in this setup ...
Hi ! You can manage shown games by right clicking on the list, or alternatively in the simhub settings (left menu -> settings -> games)
Looks like your usb hub have issues. Usually I recommend avoiding usb hubs as quality is quite random, some hubs can work perfectly while some can giv...
No worries 😉 The custom serial device does not assume anything on the actual hardware part, it only works as a "communication medium" : it simply sen...
Hi !That's exacly the purpose of the "Custom serial devices support" :br />It allows you to build "adhoc" protocol and communicate with "non simhub" s...
Ah I see ! You switched to the spectator mode in simhub game config, in spectator mode the map and all the performance tracking are not saved to avoid...
Hi ! I will take a look, just for my information which simhub version are you running ? Everything is linked : map and relative opponents positio...
Hum ! I see, personally I would not bridge an amplifier not explicitly mentioning support fur such wiring 😉 Not sure it will last for long.In all cas...
If it's a mono amplifier just map the channel 1, no need to send twice the signal you would just get gain aberrations and saturations due to the same ...
Hi !Indeed all the mono / Left right / front rear etc, are just simple presets for an easy jump start or in order to deal easily with simple homogeneo...
Hi ! At first sight I would think about a defective board, Have you tried channels 3 or 4 ? Also take care of polarity, most fans won't run in r...
Hi ! No plans for such devices yet as it's a bit far of the original simhub destination 😉 if you are comfortable with c# simhub includes a plugin S...
Hi ! This is because the overlay is too big and could cause performance issues: br />In this case features are restricted but it's still possible to s...
hi ! No crossover is not required as you can choose frequency directly on the effects, cross over is useful to filter more complex sounds and "extract...
Hi ! Currently RGBW is not supported as it has no particular usage for the purpose, there is no data to be used for the white channel, I exclusively w...