Last seen: Nov 27, 2024
Hi ! Sadly games does not gives that info, so you can control it in simhub directly on the "car settings" panel :
Hi ! It's indeed based on telemetry and won't work for non supported games .
Hi ! Sadly I don't have access to an ipad mini, what IOs version is it, it may help to find some clues about what is causing this .
Hi ! Definitely not a normal behaviour indeed đ Do not hesitate to provide me the log files in a bug ticket on github so I can take a look: (logs ar...
Bonjour, Pcars (1 et 2) ne sont pas supportés sur console. Aujourd'hui ils sont basés sur la mémoire partagée (100x plus fiable) et seules quelques do...
Bonjour ! La fonctionnalité d'enregistrement est encore en mode "expérimental" et il est possible en effet que sur certaines configurations elle ne fo...
@thedetoxie Indeed ! Made the life easy even if the "dirt like" telemetry is pretty light đ I released the update with automatic game configuration a...
Hi! There is nothing integrated into SimHub for that but if you configure properly your phone it should be possible, There are two ways to my knowledg...
Hi! Clearly PS4 is not the platform of choice for any form of hardware modding, currently, only F12019,18,17,16 are supported on this platform (Ac off...
Hi ! The issue was related to bass shakers, not motors, are you using the pedals plugged directly to the computer? It won't work if they are plugged t...
Hi ! These effects are indeed computed in an analog mode based on the wheel slip (it's not on/off) so it's normal to get some slip when braking. If yo...
Hi! The redline is not given by the game so you need to configure it manually, you can configure it here : You can even set controls to tune it on th...
Hi! This message is intended to seriously discourage oversized overlays which could penalize performances and FPS. However you can still run it despit...
Hi! You can use the "road impact" effect, this effect is intended to catch the highest effects. Do not hesitate to use a specific frequency so you ca...