Last seen: Jun 3, 2024
@lasse-gashi Hi,I've had an issue with iRacing crashing when running overlays.In my case it turned out to be GSYNC in windowed mode causing the crashe...
@elaphe It works on my end. You should ear the beeping when pasting the formula in the testertriggeraction was added to SimHub nearly 2 years ago now....
Hi, the function to trigger an action from a formula is triggeraction(actionName).Here is an example: if( isincreasing(1, blink(secondsbeeps, 500, 1...
@lemasi4u No, the dash options are similar but apply to different dashboards.
@lemasi4u Hi,Make sure the "RCS - iRacing extra properties" plugin is enabled in the SimHub/Plugins screen.
@rayhavThe overlay is indeed a lot bigger than before for reasons explained above.When the resolution of an overlay changes, the layout doesn't update...
Hi, the leaderboard resolution increased to accommodate for the new optional columns and bumped max numbers of rows.I recommend removing/re adding it ...
@mariamontenegro Hi, I see in the log file the required plugins are not running.Head to the "Settings/Plugins" screen and enable the "RSC - XXX" plugi...
@flodooby Hi, pas de soucis, moi aussi ;)I already have something like this in the include "Sounds" plugin.Beware it's limited to iRacing and only tri...
@mariamontenegro Hi, which overlay?Make sure the required plugins are enabled and keep in mind some overlays require you completed a lap of the curren...
@eclipse Hi,I also have an iPad 4. It tried it and it doesn't like the new intro video. :(It stays stuck on a black screen.Try disabling the video in ...
@banquer Hi. If you're talking about the dash flickering when driving over bumps, it relies on the included shaker profile.Look into the "Feeder effec...
1.2.5 Update iRacing Leaderboard overlays:- Added a font size setting.- Reduced the standing leaderboard vertical resolution from 1188 to 1080 to pr...
@primax Hi. Thanks for the heads up.I don't have any of the new cars and wasn't able to run into them in hosted this time round, except for the SR10.S...
Hi, no. They are saved per game and car for future use, to this file:C:\Program Files (x86)\SimHub\PluginsData\Common\ExtraInputProperties.ClutchBiteP...