Last seen: Jun 3, 2024
@r3fl3xspray Hi,The log is full of formula errors I don't recognize.I doubt this is the source of the issue but these errors make the log hard to read...
@ivornh Hi, I remember trying this but it wasn't a good fit.You can add it by binding text components to the input properties:[ExtraInputProperties.Br...
@crispeay Hi, this must be a coincidence.The reference lap was only recently added to improve gap computation. It has nothing to do with the iRating e...
@jch Hi. I don't see how.The game and SimHub aren't even connected at this stage.As a workaround you can map a button to toggle the overlay visibility...
It must have something to do with the game not pausing when pressing esc in MP.
Maybe it drops to 0 just before the data says you're in the pits.You could try only updating your root.onTrackDeltaPressure if $prop('TyrePressureFron...
@doomsday Hi,Do you mean the tyre pressure is always 0 in multiplayer?Or does it reset to 0 when you exit the car/ return to the pits?
@skiggity242 Hi,This behavior is built into the SimHub map component. There is not much I can do here. My guess is that it uses Telemetry.LapDistPct w...
@bakra Hi,I believe this is a limitation of the game.All the dynamic telemetry is live, it's not saved in the replay.
@doomsday Hi,Yes, these actions are available in the "Controls and events" mapper.In case want a custom event source, you can add one with an NCalc sc...
@doomsday You're welcome 😉
@doomsday I see.You could use a root variable to store the value across evaluations: And only update it when you're not in the pit lane.It would loo...
Hi,Idk if I have an example of what you want.What do you have in mind exactly?
@r3fl3xspray Hi,That's a strange one.Could you please zip and share this folder? C:\Program Files (x86)\SimHub\LogsThis sounds like the game disconnec...
@packo Hi,You should have access to it, there is nothing hidden in the dash editor.Look in the "PAGES" folder of the main screen.