Romainrob
@romainrob
Honorable Member
Joined: Oct 25, 2019
Last seen: Jun 3, 2024
Topics: 2 / Replies: 528
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RE: Romainrob's collection

@tgunator @crispeayHi, and thanks for the kind words.I'm also finally happy with the gaps. It took me a while to get there lol.I keep getting reports ...

3 years ago
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RE: Romainrob's collection

@veryslowman Hi,The last to best delta is only displayed for a few seconds after crossing line.You're free to edit the dash, if you want it at all tim...

3 years ago
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RE: Romainrob's collection

@spizou Si, sauf la première fois pour chaque car/track combo.Les gaps ne sont pas inclus dans les données du jeu et doivent être calculés par SimHub ...

3 years ago
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RE: Romainrob's collection

@spizou Bonjour, certaines fonctions nécessitent qu'un tour valide soit enregistré, par SimHub ET par le plugin, pour chaque combinaison voiture/piste...

3 years ago
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RE: Romainrob's collection

Re uploaded 1.1.14 to actually include the new tracker overlay in the installer.

3 years ago
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RE: Romainrob's collection

1.1.14 Update iRacing standings leaderboard: - Fixed cars teleported to the pits (towing) jumping up in the leaderboard during races.- Fixed the li...

3 years ago
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RE: Shakeit compatibility

Hi, no, it doesn't.Here is the list of supported games:br />Almost exclusively racing games.

3 years ago
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RE: Romainrob's collection

1.1.13 Update Car logos:- Added brand logos for ACC 5 new cars.- Fixed misnamed logos of iRacing next gen cup cars. Input plugin:- Added images of...

3 years ago
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RE: Romainrob's collection

@rumontap Hi,Bass shakers profiles are copied to: C:\Program Files (x86)\SimHub\RSC - Profiles\Bass Shakers\You have to import them from SimHub using ...

3 years ago
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RE: Romainrob's collection

Hi. Glad to hear it! You're welcome 😉

3 years ago
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RE: Romainrob's collection

@fred Hi,Sorry for the delayed answer.The gaps are not provided by the game so they are computed by my SimHub plugin.I found they usually match the in...

3 years ago
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RE: Romainrob's collection

@fred Hi,This a known issue.The class filter won't work with AI cars, as these have no class name in the data.

3 years ago
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RE: Custom Effect Response Curve - Ramp then Pulse?

@exigeous Haha!I'm afraid results will indeed vary on a per car basis.You can make the 1st effect stop at 95% brake with this formula: [Brake] <=...

3 years ago
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RE: Custom Effect Response Curve - Ramp then Pulse?

The formula is if brake > 95, blink between 0 and 100 every 200msI tried it on my weak pedals motors.It's hard to tune with the inertia, and alread...

3 years ago
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RE: Romainrob's collection

You're welcome ;)The time format binding Fx is a single line: 'ss"."fff'

3 years ago
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