Last seen: Jun 3, 2024
@exigeous I forgot, you need a formula returning a result between 0 and 100. My bad.Try:blink('BrakePulse', 200, [Brake] > 95) ? 100 : 0And play wi...
Hi,This could be done with 2 effects.Limiting the first effect to the 50-95% brake pressure range.And having a dedicated pulse effect if brake > 9...
Hi,If the installer detect SimHub is already installed it won't ask for a destination folder.To move it either:1. Backup your current SimHub Install f...
NCalc formulas don't allow for variables and storing values. You'll have to use JS instead: You can't output a value from a component.If you need...
Hi,Have a look at the function list, in the formula window.There are some "driver" functions to retrieve info on other cars based on their position.Ma...
Hi,Depending on what dash you're using, this plugin may be what you're looking for:
Hi,Using NCalc, the if function syntax is:if(condition,trueResult, falseResult)So it would look something like:if(condition1 && condition2 &am...
Hi,You have the bind the property to a text component in the dash editor.This page explains how it works:
@jch Hi,You can set a custom format for the quick text.Using 'ss"."fff'as TimeFormat Fx So the result of the formula is ss"."fffThe tracker plugin inc...
@egad Glad to hear it :DAnd thank you very much 😉 😉
@egad The per game settings were not properly updated on game change... ☹ It should be fixed now. RSC.ExtraInputProperties.zip
@egad Ok, I see what you mean now.Forcing raw input for the axes, indeed made it always use the non SimHub game rotation range.I've updated it so it u...
@happiness133 Hi,There is a lot going on is the logs...I have a hard time making sense of it all tbh.I see the iRacing plugin getting into an error lo...
@egad Hi,I just tested it with DR2.0 and couldn't replicate the issue.As soon as the game connected, the plugin started using the range defined for th...
@happiness133 Hi, on what device are you trying to display the dash?Does it load properly if you open it locally on your PC screen?Log files are store...